STUNT N' HUNT

Stunt N' Hunt is an aracde 3D hunting game, published in April 2025 that I helped create in my Game Production class at UCF.

The art style of Stunt N' Hunt is a 3D low poly game with simple solid colors.

For this project, I contriubuted to creating the environment and prop assets.

In Maya, I modeled the trees, ferns, rocks, logs, and tree stumps for the environment.

For the props, I created the ramp and the fence.

I created simple trim sheets in Photoshop for the textures.

Additionally, I created designed differnt color palettes for the three different seasons in our game, Summer, Fall, and Winter.